Saturday, 12 May 2018

#1016 Flint and #1017 Tele-Vipers

#1016 - Flint




I never had the original Flint figure as kid. One of my friends had him in his collection, so I got to play with the figure a few times. As a kid, Flint was not that interesting. He had few accessories, his gun was not great and his beret was crooked. That said, I liked his character on the Sunbow cartoon.

As an adult, I have grown to like the character even more. Figure-wise, the Modern Era has not been bad to Flint. His SDCC Danger at the Docks figure is darn close to an ultimate version. I used a very similar recipe for my custom, but gave him rolled up sleeves to match the original figure. After that, all I had to do was match the paint colors.

Head, torso, legs: 50th Flint
Upper arms, web gear, backpack, gun: 25th Flint (second 5-pack)
Lower arms: 50th Dusty



#1017 - Tele-Viper




Tele-Vipers appeared regularly on the Sunbow cartoon series and I always enjoyed it when Cobra troops were shown. However, I never had the original figure as a kid. During the 25th Anniversary, I managed to pick up 3 Tele-Vipers. That version had some nice elements, but overall suffered from some issues like the hands and the legs. For my version, I drew some inspiration from the concept vault version, but made some changes.

I used the ROC Neo-Viper torso to approximate the original’s shirt. That torso is also a good fit with the belt and vest. I also upgraded the figure with Marauder hands.

Head, vest, belt, upper arms: 25th Tele-Viper
Torso: ROC Neo-Viper
Lower arms: 25th Flint
Legs: POC Cobra Trooper
Hands: Marauder MTF
Backpack: VvV Tele-Viper (single card)
Gun: Vintage Tele-Viper

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