Friday, 31 July 2015

GI Joe Resurgence II Day 31: Catalogs and Final Thoughts

Day 31:

Catalogs courtesy of DanoftheDead!

Main Catalog


 Mail Away Catalog







Final Thoughts and Pics
As a bonus, Lifeline_MD has once again contributed his time and writing talents and created a short story set in the Resurgence universe. You can read part 1 here: http://www.hisstank.com/forum/g-i-joe-fan-fiction/407707-g-i-joe-resurgence-issue-2-operation-desert-swarm.html#post4860126


Day 31: Final Thoughts
Well, we have reached the end of this second chapter of our Resurgence saga. We hope everybody found something that they enjoyed in this latest outing.

We had a lead time of close to a year, which greatly helped up flesh out the storyline and the ideas behind it. Part 1 was brainstormed in December of 2013, and grew to a monster by the time we unveiled it in July 2014. We had no intention of making it as large as it was, but it kept snowballing into something bigger. With part 2, the extra 6 months was very helpful. With as much lead time, we wanted to avoid burning out, so we all worked on side projects. We have found that this keeps us interested and coming back with a fresh perspective.

In many ways, Part II was very similar to part I. We structured our project around a mock product line complete with filecards, catalogs and packaging, we emphasized new characters over older ones and we tried to keep GI Joe colorful, fun and a bit cheesy like the original toy line.

However, we also wanted to grow as customizers, push the project to be better and more complete as well as create a stronger supporting Resurgence fictional universe. We spent more time developing the storyline to accompany our customs. This was told using the various texts and blurbs and of course the filecards that were lovingly crafted by Raptor and GITrekker. Without them, our figures would not have become fully realized characters. They breathed the spark of life into our customs and this is just as important as choosing parts or colors for a custom. Thanks guys, this project is not possible without you.

Sam raised the bar for his packaging mock-ups once again. He managed to inject the box fronts with a sense of action and adventure, color and texture as well as a modern take on nostalgia and he did it for every one of our main line figures and vehicles. Every. Single. One. Thank you Sam for enriching this project with your talent.

A special thanks goes out to our "guest stars" Ozzie92, JoeMichaels70 and Keep It Clean Customs for creating some awesome pieces as well as DanoftheDead for crafting the fantastic catalogs.

Finally, thanks to all those who followed us on these boards or Facebook. Whether you checked us out everyday, peeked in once in a while, left feedback or not, we truly appreciate the fact that you took the time to do so. We grow and learn as customizers thanks to feedback and support. Thank you.

All in all, projects like these make us feel like we are playing GI Joes as grown men. We get got to make them, come up with a story for them, with help from Raptor and Trekker, and then have an epic battle at the end. See you guys next year for part 3.

Bucky, Dusty79 and Oreobuilder - the gang at PHX Customs







Thursday, 30 July 2015

GI Joe Resurgence II Day 30: Cobra Anaconda w. WORMS

"GI Joe has destroyed the SWARM forces and liberated the small town of Gold Springs, but Cobra Commander has not revealed his final plan. Blasting its way out of underground mines, the Cobra Anaconda Mobile Fortress takes to the battlefield! Will GI Joe defeat Cobra's most powerful weapon? Stay tuned next year for the epic conclusion of GI Joe Resurgence!''

Cobra Anaconda Mobile Fortress w. WORMs and Cobra Splitjaw Recon Bike w. Motor Viper - Foxtrot Class Vehicle
This tremendous, mobile, land based headquarters calls the shots during Cobra’s campaign against GI Joe! Detect incoming GI Joe forces from the radar station. Fire the artillery battery from the Command and Control station. Launch the Splitjaw Recon Bike for quick scouting missions. Features 4 realistic battle sounds! Includes 2 commanders WORMS and MOTOR VIPER!











































From the desk of Oreobuilder:
Anaconda Mobile Fortress
Bucky suggested the build for the Anaconda at the very beginning of this project when we were still brainstorming ideas. It was a fun idea, but at the time, none of us had a Clone Turbo Tank to chop up. A few months later, as luck would have it, I was on vacation in Western Canada and spotted a beat up CTT at a local thrift store for 20$. I had no idea how I was going to bring it back with me on the plane, but I picked it up anyway. Fortunately, with some help from family and some suitcase packing gymnastics, I brought it home in one piece. It was missing a few pieces when I bought it. I scratch built a couple of doors, attached some new weapons and gave it the signature snake cockpit.

I decided to build the Anaconda late in the project. Although the Clone Turbo Tank I found at a thrift store was missing some parts, it did include the speeder bike. When I started working on it, the Speeder Bike had to be replaced with something else. I wanted to use the compartment to launch a recon vehicle of some kind, but the Speeder is too iconic to Star Wars to fit in the Joe-verse. At first, I thought of a Cobra Ferret, but decided to create something new that was more in tune with the look of the Turbo Tank. I had an incomplete Recon Sled in my fodder box, so I started there.

It seems like Motor Viper has been on my to-do list for a long time. Ever since the early days of the 25th, I’ve wanted a proper figure. Hasbro gave us something resembling it in the Rise of Cobra line with the Nitro-Viper. That figure was not bad, but it was not the vintage look that I wanted to include in my collection. Since we needed a driver for the Anaconda anyway, I figured it was a good opportunity to check the Motor Viper off my list.

Like Motor Viper, WORMS is another figure that I have had on my to-do list for a while. Since I don’t have the original figure, I picked up a helmet from AVAC’s Lab and started from there. I tried to replicate the original figure as best as I could. The Ultimate Cobra Commander torso and arms work pretty well in my opinion. Now that I have made one, I would like to make a couple more to crew my Maggot.

Anaconda:
All: Star Wars Clone Turbo Tank with added weapons and accessories

Splitjaw:
All: ARAH Recon Sled with added cannons on the front

WORMS:
Head, helmet: AVAC cast
Torso, arms: Ret Ultimate Cobra Commander
Legs: RoC Destro
Belt, harness: DG Cobra Commander

Motor Viper:
Head: Vintage Motor Viper
Vest: RoC Nitro-Viper cast
Torso, arms, upper legs: 25th Zartan
Lower legs: 25th Crimson Guard